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Question by
Superwayne · Jun 10, 2013 at 09:11 PM ·
bug-perhaps
Orthello2D sprites "lose" spriteIndex after testplaying
Hey,
Is there anyone using Orthello for 2D in Unity with a solution for this? I have just a few sprites (9) and sometimes (after 1 to ~5 times playing?) all the spriteIndex from all sprites are reset to 0. So I have to reload and give up all the changes or set all the sprites again. The only solution I could imagine would be to write a script for every(!) sprite to set the correct index but that would be much effort later on for a perhaps simple configuration problem. Its the second time I use Orthello for a 2D game and in the last one I didn't had the problem with the same version of Orthello and Unity..
Greets
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