Model Normals not importing with model.
Hi, for some reason whenever I import a model from blender into unity and attempt to apply a material to it which contains a normal map the material normal map doesn't show up.
However when applying the same texture to a model made in unity such as a sphere the normal texture does show up.
I have tried with both the Calculate and Import Normals setting in the model import settings and neither work.
I've even tried importing just the default cube from blender and even that won't show normals. The current model settings are in the first screenshot
Any ideas what is causing this?
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