Hololens and unity render video on quad
Hello,
I'm trying to stream what I'm capturing with Hololens on a quad in unity using AvPro.
For capturing I'm using MediaCapture with which I'm recording in a file, and give the path to AvPro, but unfortunately it doesn't work it keeps showing me this error. -> [AVProVideo] Using playback path: MF-MediaEngine-Hardware (0x0@0.00)
Or instead of MF-MediaEngine-Hardware -> Unknown path
Any ideas ? Or any way that I could stream a video from camera to a Quad ? Any library is ok.
Answer by moisoiuqubiz · Feb 20, 2017 at 07:05 AM
Hi @papiot,
Did you use AvPRO or something else? If you used AVPro you have to add ApplyToMesh and AvProMediaPlayer (MediaPlayer) to your gameobject.
After you add this 2 components you only have to drag MediaPlayer to ApplyToMesh and also the gameobject (which has those 2 components mentioned before) to applyToMesh.
Hope it helps
Thanks for the reply, I am using AvPRO and I got it to work now!
Answer by papiot · Feb 19, 2017 at 03:32 PM
Any luck with this? I'm having the same same issue.
I'm actually just trying to play video inside my Hololens project. Any video (local or streaming) and I can't get anything to work.
Any help appreciated
Your answer
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