LOD Groups and VR
Hi. LOD distances are really strange in VR, for small objects no matter what values I use it switches to LOD1 almost right away and cull pretty soon there after.
For look at the gun ontop of the red dumpster, it just swiched to LOD1 here, if I move a little more back it will cull. Whats going on?
Answer by War_Tourist · Oct 10, 2016 at 09:41 PM
I'm noticing the identical behavior. Did you ever figure out what's going on?
I think this is better as a comment on my question. But no, nevre got this sorted. And if its sorted it means i will have to go over all our LODS :/
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