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Writing a shader for a terrain?
Hello, I need an example of shader to make unity default terrain (Land) like this one...
Thanks for Your help :)
I don't want to stop you from making anything with unity, far from it. But shaders are not the magic bullet. $$anonymous$$ost things that add detail and liven up a work are hand crafted. The terrain in that games doesn't look like Unity's default terrain but ins$$anonymous$$d hand crafted. Also, the terrain in unity is sometimes an fps killer if you don't bake the mesh with a plugin or your own code. $$anonymous$$ost probably they have a lot of prefabs, like a couple dozen different trees, lots of grass, and just place it where the level's creator saw that they would look nice or add to the game.
As already answered at http://answers.unity3d.com/questions/1383608/how-to-make-shader-like-alpha-wars-game.html, there's nothing special about that shader.