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Question by hotozi · Aug 30, 2017 at 05:51 PM · animationscripting problemanimatoranimator controller

Animator Check the end of an animation

I have this simple code here... the Var doesn't switch at the end of the animation... i even set the animtion Loop Off and On still doesnt work

 var LandPhase=true;
 
 function Update(){
 BodyAnim=TheBody.GetComponent.<Animator>();
 
  if(!LandPhase){BodyAnim.Play('jump_20_c');LandPhase=true;}¨
  if(LandPhase&&!BodyAnim.GetCurrentAnimatorStateInfo(0).IsName("jump_20_c")){LandPhase=false;}¨
 }

And this too....

 var LandPhase=true;
 
 function Update(){
 BodyAnim=TheBody.GetComponent.<Animator>();
 
  if(!LandPhase){BodyAnim.Play('jump_20_c');LandPhase=true;}¨
  if(LandPhase&&BodyAnim.GetCurrentAnimatorStateInfo(0).IsName("jump_20_c")){LandPhase=false;}¨
 }


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Answer by hotozi · Sep 01, 2017 at 06:18 PM

Never mind i found the solution

  GetCurrentAnimatorStateInfo(0).normalizedTime > 0.99f
 
 //normalizedTime =  is equal to the animation frame

Thats the script we should use

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