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Question by
si3792 · Dec 03, 2014 at 08:59 AM ·
androidassetbundleruntime
Accessing AssetBundle at runtime on Android
I'm trying to read an AssetBundle in realtime on Android. As far as I know, assetbundles are baked into the unity package so getting the data path of one is problematic. What I think is possible is to export the assetbundle somewhere on the device and then read it from there, but that seems slow and not very secure, so if you know of a better way to achieve the same thing, please share. Any feedback / or even an general idea of how to make this work will be appreciated.
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