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This question was closed Jul 10, 2016 at 05:18 PM by Hellium for the following reason:

Question is off-topic or not relevant.

Not a Unity question, but a pure C#-related one

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Question by melwei · Jul 10, 2016 at 04:50 PM · c#fileprotectioncryptography

How to create a write-protected file from a c# script?

I try to save the Data of the player in some files using System.IO.File.WriteAllText. Is there any way to avoid players from changing their data by hand? Nobody should be able to get as much Gold as he wants just by changing the text in one unhidden, unencrypted file. Has somebody a good way to encrypt a file? Or to create a write-protected file? A password-saved file? I am looking for every possibility.

melwei

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avatar image Hellium · Jul 10, 2016 at 05:17 PM 0
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Use binary files

http://www.tutorialspoint.com/csharp/csharp_binary_files.htm

This is not a Unity question, but a pure C#-related one, and thus, does not belong to Unity Answers.

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