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Question by HanSoloYolo · Sep 02, 2017 at 08:42 PM · google playgoogle play gamesgooglelogin

What's the difference between PlayGamesPlatform & Social.localUser?

This is my code for Google Play Services Login, which is called by a button press in another class.

 public void GoogleLogin()
     {
         PlayGamesPlatform.Activate();
         PlayGamesPlatform.Instance.Authenticate((bool success) =>{
             isUserLoggedIn = success;
             LoadHighScore();
         });
         //Social.localUser.Authenticate((bool success) =>
         //{
         //    isUserLoggedIn = success;
         //    LoadHighScore();
         //});
         if (isUserLoggedIn)
         {
             GoogleLogout();
         }
     }
 
     public void GoogleLogout()
     {
         PlayGamesPlatform.Instance.SignOut();
         isUserLoggedIn = false;
     }


You can see that I commented out Social.localUser.Authenticate and replaced it with PlayGamesPlatform.Instance.Authenticate.

It works the same both ways, so what's the difference?

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Answer by newlife · Apr 20, 2018 at 06:13 PM

To me the only difference (that forces to use PlayGamesPlatform instead of Social.localUser) is that there is no way to manually sign out the user with Social.localUser (this is a required feature when developing for Android). So if you plan to release your app on iOS and Android, you have to use Social.localUser for iOS and PlayGamesPlatform for Android.

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