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Question by
sotha_sil · Aug 30, 2014 at 09:54 PM ·
iosbuildoptimizationsize
Build size breakdown
Hey, build size for my app on IOS is like 98mb, and I'm using like 1 game texture 1024x1024, 1 ngui atlass and few small particles textures. Sounds and music are under 15mb.
Is there a way to learn what is taking most of the size? like whether is it textures, sounds etc? so I can find what is causing the problem.
thx
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