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Question by zattern · May 24, 2014 at 07:35 AM · errorbugscenescene-loadingbuild settings

Scene could not be loaded even though it is in build settings

05-24 14:16:04.623: E/Unity(23475): (Filename: Line: 292)

05-24 14:16:06.623: E/Unity(23475): Level '' (1) couldn't be loaded because it has not been added to the build settings.

05-24 14:16:06.623: E/Unity(23475): To add a level to the build settings use the menu File->Build Settings...

The application could not load scene level 1. It shows above error even though that scene is exist in build settings. Using scene name instead of level number produces a similar error. I have tried removing and adding the scene back also. Can anybody help me?

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avatar image BAIZOR · Feb 02, 2016 at 12:12 PM 0
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I have equal problem... Can't solve it :( Please, anyone?

avatar image Bonfire-Boy · Feb 02, 2016 at 12:48 PM 0
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If your code is producing an error, it's always a good idea to show us the code. $$anonymous$$ight be helpful to also post a screenshot of the scene list in build settings.

avatar image antx · Feb 02, 2016 at 03:43 PM 0
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You could try to save your scene again under a different name and add it again to the build settings.

And make sure you really have the name right. The ".unity" you should leave out when you specify the name in your code:

myLevel_scene.unity -> Scene$$anonymous$$anager.LoadScene("myLevel_scene");

Otherwise what Bonfire Boy wrote.

avatar image Khozo · Feb 02, 2016 at 04:35 PM 0
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printscreen your build settings and post your code here.

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