Rotation problems
I'm making a real basic space shooter, just for training, following a tutorial on youtube, but trying to change some things to get the result I want.
On the videos, the rotation of the player's ship is controlled with the A and D ou the left and right arrows, but it wasn't what I want. Then I search for some scripts that makes the ship looks to the mouse cursor, but the side that's aiming to the cursor is the left side of the ship.
If I change the sprite of the ship it will look at the cursor, but the shoots will be shooted from the right side of the ship.
Wich is the easiest way to make the ship look and shoot at the cursor? And how van I do this?
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