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Question by
Censureret · Feb 21, 2018 at 02:07 PM ·
textureterrainrendering
Unity Terrain and buildings sorting layer
Say you have a unity terrain. Now on this terrain, you wish to place buildings where you are able to walk inside.
Now if you align the building to fit the terrain, the terrain ground (texture) will sometimes go through the floor of the building.
is there a way to avoid this? I have been looking at sorting layer but couldn't really find an example.
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