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Question by Moaid_T4 · Oct 24, 2015 at 02:15 PM · uiinputbutton

using a button witout pressing it ?

so i have made a UI With a back button that disables and enables different gameobjects holding the new page of the ui standard way , andy way basically what i want to is to attach a script to the button gameobject that takes the button component and apply the commands that are set for the onclick without clicking the button but with the input of the return key if(Input.Input.GetButtonDown(return)) { apply the button code }

so how can i do this ?

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Answer by Statement · Oct 24, 2015 at 02:39 PM

 if (Input.GetButtonDown(someKey)) { button.onClick.Invoke(); }

You can see how Unity implements click handling in their open source bitbucket repo.

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