Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by Seyed_Morteza_Kamaly · Dec 07, 2015 at 01:56 PM · unity5java to c#

How can i have var in c#

 var forward = transform.TransformDirection(Vector3.forward);
 var input = Input.GetAxis("Vertical");
 function Update(){
 transform.position += forward * input * Time.deltaTime;
 transform.Rotate( 0 , Input.GetAxis("Horizontal") * 45 * Time.deltaTime , 0 );
 }

alt text

I want conver javascript to c# but i have some errors:

 using UnityEngine;
 using System.Collections;
 
 public class TransformDirectionx : MonoBehaviour {
     float forward = transform.TransformDirection(Vector3.forward);
     float input = Input.GetAxis("Vertical");
 
     // Use this for initialization
     void Start () {
     
     }
     
     // Update is called once per frame
     void Update () {
         transform.position += forward * input * Time.deltaTime;
         transform.Rotate( 0 , Input.GetAxis("Horizontal") * 45 * Time.deltaTime , 0 );
     
     }
 }


2015-12-06-23-47-56.png (15.5 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gjf · Dec 07, 2015 at 01:26 PM 0
Share

"... but i have some errors:"

we'd be able to help more if you included the errors (including line numbers). it's probably line 15, but not a good idea to guess...

avatar image saschandroid · Dec 07, 2015 at 02:00 PM 0
Share

Start with

 Vector3 forward = ... 

ins$$anonymous$$d of float

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

6 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

TCP messages can be received over localhost (in windows and editor) and to testing app on android device over local network, but not with a Unity built android app. 3 Answers

Error upon rebooting Unity - "Associated script cannot be loaded" How can I resolve this? 2 Answers

Getting the complete size of the children and setting that to parent's size 0 Answers

Unity Crashs When Time.timescale = 0 0 Answers

iOS builds crashes on Unity3d 5.6.4p1 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges