This question was
closed Aug 15, 2016 at 02:12 PM by
Jessespike for the following reason:
http://answers.unity3d.com/questions/1229382/how-do-i-return-scene-using-bulid-index-scenemanag.html
Question by
importguru88 · Aug 14, 2016 at 07:15 PM ·
scenescene-loadingloadingbuildingindex
How do I load scene using scene manager Set Active Scene build index / ManagerScenes are not loading Build index
I only gotten one scene to load . I need one more scene . The scene manager builder index is not working : I have a picture of what I scene I want to load :
Here is my code :
using UnityEngine;
using System.Collections;
using UnityEngine.UI;
using UnityEngine.SceneManagement;
public class TestScript : MonoBehaviour
{
public MyClockScript myClock;
public ScoreManagerScript scoremanager;
public int scoreToReach = 99; // change this value to what you want
public string nextScene = "FY"; // change this value to what you want
void Update ()
{
if (myClock.m_leftTime <= 0)
{
if ((ScoreManagerScript.score >= scoreToReach) && (nextScene != ""))
{
SceneManager.LoadScene(nextScene);
}
else
{
int gy = SceneManager.GetActiveScene().buildIndex;
}
}
}
}
scene-2.png
(247.0 kB)
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