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Question by chiggafoo · Mar 03, 2012 at 01:22 AM · randomrange

Missing a Method? Random.Range?

MissingMethodException: Method not found: 'UnityEngine.Random.Range'. Boo.Lang.Runtime.DynamicDispatching.MethodDispatcherFactory.ProduceExtensionDispatcher ()

 var speedMin;
 var speedMax;
 var radiusMin;
 var radiusMax;
 
 function Update () {
     direction = Random.onUnitSphere;
     direction.z = 0;
     
     var speed:int = Random.Range(speedMin, speedMax);
     var radius:float = Random.Range(radiusMin, radiusMax);
     
     centerPoint = direction * radius + transform.position;
 }

[Edit by Berenger : Code formatting]

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avatar image Kleptomaniac · Mar 03, 2012 at 01:37 AM 0
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Your code doesn't give any errors?

avatar image Noran · Mar 03, 2012 at 01:51 AM 0
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Try Random.RandomRange(speed$$anonymous$$in, Speed$$anonymous$$ax);

avatar image Eric5h5 · Mar 03, 2012 at 01:58 AM 1
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@Noran: no, look in the docs. It's Random.Range.

@chiggafoo: define your variable types. Also, format code when you post it.

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Answer by SirMacJefferson · Apr 19, 2012 at 06:44 AM

It's because you didn't type your variables to ints or floats. Try this instead:

 var speedMin:float;
 var speedMax:float;

Should make it work.

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avatar image Eric5h5 · Apr 19, 2012 at 06:56 AM 0
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That's not why. The variables should be typed, but that's not actually relevant to the question, and the code works as-is.

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