Question by
NiccySigma · Apr 01, 2019 at 03:15 PM ·
script.buildingingamehell
Can i let my scripts be changed after build (or how do i do it)?
I want to make a small game, and as one of the features i want the player to change some scripts (values in classes, maybe coroutines etc.).
I know that the game has to be build, and changing scripts can't really be done (?), but i dont know really how to do what i want then. Do i have to think of every possible code before and if/else the hell out of it?
I'd love some tips.
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