SVG image in URP is creating white overlays how do i remove it?
Having this issue in build that I don't know how to get rid of. Using SVG assets in UI for icons and borders but they all have this white tint color overlay on them? It's not meant to be like that. I am not sure how to get rid of it, I go to the svg editor and that fixes the issue but only in my current session. As soon as i close unity and reopen it the white overlay returns.
The issue In the link you'll see what I'm seeing. What the issue is, What it's meant to look like and the svg editor/ svg settings.
It's something to do with the SVG Image component and the color but I can't remove it or change color alpha to 0 or the svg image disappears...
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