- Home /
UI Text overlaps by a Plane.

I have a Canvas with Text in UI layer and a Plane in default layer which works as terrain. I have simple 1st person controller in 3D game and when I look down Text gets overlapped by Plane. Canvas has render mode - Screen Space - Camera and I've tried to decrease Plane Distance and it sorta works but I think there's gotta be another more accurate way to do this.
 
                 
                screenshot-2.png 
                (3.2 kB) 
               
 
              
               Comment
              
 
               
              Your answer
 
 
             Follow this Question
Related Questions
How do you access the Blocking Mask of GraphicsRaycaster in code? 2 Answers
Text gets hidden on frames where other text is behind it 1 Answer
Application crashs when I'm using UI in Unity5.0.1 1 Answer
Issues with world space canvas for different resolutions. Any Workaround ? 0 Answers
Canvas UI Priority layers 1 Answer
 koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                