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Network and Server options
I am exploring multiplayer network options and server option. Can someone list me out a few options and their pros and cons? So far what i know is Unet and PUN. I am considering PUN because they offer server as well for free or cheap.
As far as server goes, it just going to be generic servers like all the website host servers out there right?
I am currently building 1 player game locally, if i want it to be multiplayer, i should start with network right away? Or does dev usually just build 1 player game first and then figure out how to move it to multiplayer?
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