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Question by Terristo · Aug 02, 2017 at 02:09 PM · networknetworkplayer

Array Index out of range on OnClientStart ?

hey, does anyone know what this Exception means and how to solve it?

 Exception in OnStartClient:Array index is out of range.   at (wrapper stelemref) object:stelemref (object,intptr,object)
   at UnityEngine.Networking.NetworkLobbyPlayer.OnStartClient () [0x00018] in C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkLobbyPlayer.cs:42 
   at UnityEngine.Networking.NetworkIdentity.OnStartClient () [0x0008d] in C:\buildslave\unity\build\Extensions\Networking\Runtime\NetworkIdentity.cs:374 
 UnityEngine.Networking.NetworkIdentity:UNetStaticUpdate()

It is genereated when a Player connects on a Server or a Server is hosted.

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avatar image ShadyProductions · Aug 02, 2017 at 02:25 PM 2
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$$anonymous$$aybe you should show us the content of NetworkLobbyPlayer

avatar image Terristo ShadyProductions · Aug 03, 2017 at 12:03 PM 0
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The NetworkLobbyPlayer is the original UnityComponent

avatar image toddisarockstar · Aug 03, 2017 at 06:46 AM 0
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if you are playing with arrays get used to seeing this error. it always means somewhere in your code you are trying to check an index number in an array higher than the size or length of the the array. unfortunatly usually the error line that the councel displays is not the problem. its usually the int index number you some how added up to check before that.

avatar image ajaybhojani · Aug 19, 2017 at 09:11 AM 0
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@Terristo hi, Getting same issue ... Have you sorted out ? Please help.

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