- Home /
Need a great shader for bottle glass
Hey everyone,
Can someone point me in the direction of either a good asset, or code or instruction on how to write a shader suitable for a high quality, realtime rendering of a bottle.
I need to be able to see the inside and back side of the bottle as well, so that rules out some of them already.
Completely stuck after a lot of searching and reading - help!
Thanks for your time.
Your answer
Follow this Question
Related Questions
Dynamically assigning a material doesn't work on mobile? 1 Answer
Laying a texture over an entire terrain 1 Answer
How can I edit Material Textures without creating a new Shader?,How to edit Material Texture 1 Answer
What are the difference between between Unlit/color and Sprite/default material shader? 0 Answers
Why do materials created at runtime show up incorrectly in the inspector? 1 Answer