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Question by aaditya006 · Feb 19, 2017 at 10:27 AM · uiloadlevel

scene loads properly when i load it manually but doesnt load properly when loading from other scene(using application,loadlevel ,also tried scenemanager).

facing issues like screen shuttering(in game screen),ui doesnt work and also cant see instantiated objects and there are no errors on console!

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avatar image Dragfly · Feb 20, 2017 at 10:22 AM 0
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Show the script you use so that we can help you

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Answer by aaditya006 · Feb 20, 2017 at 02:08 PM

thank you for replying,i figured out that i have an runtime(Range is not allowed to be called from a MonoBehaviour constructor (or instance field initializer), call it in Awake or Start instead.) error,which is not an issue while running from scene but gives these screen shuttering ,disappearing of instantiated objects,etc., when loaded from other scene!hope this will help some one else facing similar issue.

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Answer by PAHeartBeat · Feb 21, 2017 at 05:03 AM

Hi,

Which Unity version are you using. Unity 5.x+ has deprecated Application.LoadLevel may that also cause the issue, Unity 5.x+ have it's own Scene Management System, you can use that. Please refer these links

  1. Unity SceneManager

  2. SceneManager.LoadScene

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