Need help trying to get gun holster to stay stationaryin VR game
Hello everyone!
I'm making a Gun based VR game and essentially I have two guns that will be in holsters on the sides of the VR character, The problem is that so far I haven't had any luck keeping them in place. I've tried parenting them to the head but they rotate with the head.
What I'm trying to accomplish is that they stay on a camera rig so the character can look down and see the guns in place no matter where he moves his head. Any Ideas on how I can do this, I know its super easy and I'm missing it.
Answer by YellowBean929 · Dec 08, 2016 at 03:41 AM
Try these code, it works for me.
public Transform cameraTransform;
void Update()
{
Vector3 newForward = cameraTransform.forward;
newForward.y = 0;
transform.position = cameraTransform.position;
transform.forward = newForward;
}
I am doing something similar as well. I am having hard time finding a holster model, can you tell me where you got them from? I couldn't find any on asset store
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