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Question by adriana · Jan 27, 2012 at 07:54 PM · screenloadloading

Loading Scree

Hi boys... I have a scene really heavy and it takes a lot of time to load. Not for iPhone, not for Android, just for desktop :) So, I'd like to have a loading screen, with something that turns or, if it's possible, even a progress bar. How can I do this ?

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avatar image rabbitfang · Jan 27, 2012 at 08:46 PM 0
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Asynchronous loading (being able to do other stuff like a progress bar while loading) is a Pro only feature. So if you do not have Pro, you will only be able to display a static image.

avatar image adriana · Jan 28, 2012 at 03:50 PM 0
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I have Pro !!! :)

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Answer by Berenger · Jan 27, 2012 at 08:01 PM

Display something on OnGUI, text, image, whatever. If you want to make a texture turn, look over here. For a progress bar, we need more information. Is it streaming ?

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Answer by adriana · Jan 28, 2012 at 06:50 PM

No, it's not streaming, it's simply a desktop game with some scenes.

Just a question: I'm tring to use Asynchronous loading like rabbitfang suggested, but is there a way to just load but NOT yet open a scene ?

Explaining: if I use

load = Application.LoadLevelAsync("MainMenu");

when it has finished to load, it automatically open MainMenu. Is there a way to load and maintaining it ready and call the new scene another time ?

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avatar image SeikoTheWiz · Feb 01, 2012 at 05:00 PM 0
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Not really, but you can try to have it hide at Awake then show it when you want it to be displayed.

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