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Question by Next Beat Games · Jan 07, 2013 at 01:12 AM · childitweenparentingoncomplete

iTween Parenting oncomplete issue

Hello. iTween is behaving strangely. I have a game object A and it has a child B. Both of them have tweens attached to them. When they are both tweening, only object A's oncomplete function is called and not B's. If i dont call the iTween on A, then B's oncomplete function is called successfully.

iTween seemss to behave erradically when there are multiple tweens being called at once.

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Answer by Next Beat Games · Jan 07, 2013 at 01:21 AM

Woah. Just after posting this I gave debugging another shot. I had the orders in which they were called backwards and so I thought to put them in proper order and voila!

Previous: start iTween on B; start iTween on A; -> only A's oncomplete got called.

Changed to: start iTween on A; start iTween on B; -> both A & B's oncomplete get fired

Weird!!!!!! :(

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Answer by jogo13 · Jan 07, 2013 at 01:20 AM

You might have to set the "onCompleteTarget" for each: http://pixelplacement.com/2011/02/21/understanding-itween-callbacks/

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avatar image Next Beat Games · Jan 07, 2013 at 01:22 AM 0
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thanks for this. But yes im aware of that common error people have when trying to use itween callbacks. this issue, im afraid, is more complicated

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