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Question by manicmario · Sep 14, 2020 at 05:17 PM · shaders

Shader Graph: Why my Color Node doesn't work with any Unity version? (2019 LTS - 2020.1.5f)

Hello everyone, I thought it is a bug but I'm convinced now that I'm definitely missing something here. I'm trying to follow this tutorial: https://www.youtube.com/watch?v=9ZY9tnxlOEs&list=PLX2vGYjWbI0SuEz-lCmXNDSNi5snS_pc0∈dex=2&t=336s (Official 2D Shader Basics) and every time I connect Color Node, my Quad disappears. I tried new project with URP template and empty 3D one with adding URP afterwards and nothing seems to work. Here is a Gif that I recorded recently:

via GIPHY

Please help me out, I couldn't find solution to this anywhere. Many thanks, Mario

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Answer by manicmario · Sep 14, 2020 at 06:47 PM

Ok for anyone who struggles with it - you can't hook color node without texture. Here is an multiply example: alt text

Unfortunately I wouldn't call it a solution. You can also move alpha channel slider for each color but you will lose all sprite details :( alt text


unity-fskl1wgswr.png (157.5 kB)
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