- Home /
Question by
Windows_10X · May 16 at 01:24 PM ·
unity 2drigidbody2dgravity
Usegravity for unity2d?
I tried GetComponent().gravityScale = 0; but it doesnt do anything, the object still has gravity.
Comment
Your answer
Follow this Question
Related Questions
How can you make gravity to not have any acceleration but with const velocity? 1 Answer
OnTriggerEnter2D misbehaves when called quickly 0 Answers
Push an Object with a vector created from two points. 0 Answers
Why do GameObjects need Rigidbodies to collide? 0 Answers
Why does poligon collider 2d restricts movement of box collider? 0 Answers