How to import UV Map Texture and Set to Object?
I've been using Unity for like over 7 years. I know how to UV texture properly in Maya, Blender, etc. I used to be able to just drag my UV texture onto the object or in the little box with Legacy. Unity 2017 made that more difficult. I have a UV map and object, and the texture gets placed onto a single face of my object, instead of the entire object. It's like 6 sides of a cube appearing all on one side, with a bunch of white space. Why is this happening? Any videos showing how to easily set UV Texture onto object in latest Unity 2017? (NOT Unity 2018 Beta).
Thanks.
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