Unity compilation error even when VS compiles fine
Hi, I was integrating chocolate sdk according to https://chocolateplatform.com/unity-android/?app_dev_framework=unity≈p_platform=android A package has to be imported in unity - that package puts two scripts in Assets > Plugins > Android >scripts. Both scripts have namespace "Vdopia". Now i am using classes of these scripts in my script which is placed in Assets > Scripts. VS shows namespace Vdopia not found ..so i researched some and found out that Plugins has to be included in VS to access those scripts("Include in Project"). Now Vs is compiling my scripts fine. But unity still throws "namespace "Vdopia" not found ? are u missing any assembly ref". I tried deleting all metas, .sln file restarting etc....I am facing this problem on MacOs as well as Windows. I am using Unity 2017. I read about compilation order of unity - Plugins are compiled first so this problem should not arise. Plzz HELP I dont even know where to start !!!