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               Question by 
               EAT_POTATOES · Aug 02, 2015 at 08:09 AM · 
                animationnetworkinganimatornetworkunity multiplayer  
              
 
              Network Animator not working
I am using the ThirdPersonController prefab from Unity Standard Assets as a player. I spawn the player with a Network Manager (UNet).
I noticed that no animations showed up accross the network, so I added a Network Animator to the prefab and dragged the animator in the Animator field, but nothing changes : animations still don't travel accross the network (Everyone can see his local player animations but not the distant ones). If that can help the player prefab also has a Network Identity and a Network Transform.
How to make the Network Animator send animations accross the network properly?
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              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                