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How to take screenshots of your game?
I need to summit my game to the appstore and all I need now is screenshots. Apple requires exact measurements of pixels. I cant screenshot it on unity remote because the qualities are too bad. I tried using the grab(snipping) tool but apple requires exact pixel measurements. Does anyone have any ideas how to take a screenshot with exact measurement?
Answer by CodeMasterMike · Sep 08, 2014 at 08:08 AM
One way is to change the game resolution, play the game on your computer and take screenshots using the Unity method CaptureScreenshot:
http://docs.unity3d.com/ScriptReference/Application.CaptureScreenshot.html
Other than that, you need to change your screenshots in a image editor of some kind, to get it in the right size and resolution.
Ok I used photoshop to crop it to exactly 640 and 1136 pix but when I drag the screenshot in why do I still get "The dimensions of one or more screenshots are wrong" ?
Well, that is way outside the Unity universe.You better recheck your screenshot to make sure its actually the size and dimensions Apple wants, or you have to ask Apple.
Is there anyway to get the game on the iPhone and take a screenshot? Application.CaptureScreenshot doesn't work for me.
Answer by educaPix · Apr 24, 2016 at 08:14 AM
This is still a problem nowadays because to use Application.CaptureScreenshot you need a monitor with that resolution.
Multi Screenshots Suite asset solves this problem: https://www.assetstore.unity3d.com/en/#!/content/59542
I developed this asset, so let me know if you have any question.
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