[Roguelike 2D] Why can't I implement my Wall script?
I'm currently working on a school project, and the Roguelike 2D game is my basis for it. However, after I finished writing the Wall script, I was unable to add it to my Wall prefabs. Once I managed to do so, there's no damage Sprite box for me to change. Is this an issue with my script? I typed it exactly the way written in the tutorial, and I checked twice.
$$anonymous$$ake sure the script implements $$anonymous$$onobehaviour and that the variable for the damage sprite box is public or atleast uses [SerializeField] attribute if the property is private.
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