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Question by MegaXUltra · Jan 15, 2017 at 10:48 PM · c#uiscene

I want my UI rawimage to do something when the movie texture has finished

Ok so i have a rawImage and this script is within it

using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI;

public class PlayVideo : MonoBehaviour {

 public MovieTexture movie;
 RawImage rawImageComp;
 AudioSource audioS;

 // Use this for initialization
 void Start()
 {
     rawImageComp = GetComponent<RawImage>();
     audioS = GetComponent<AudioSource>();

     PlayClip();

 }
 void PlayClip()
 {
     audioS.clip = movie.audioClip;
     audioS.Play();
     rawImageComp.texture = movie;
     movie.Play();

     
     
 }

}

I don't know how to do a wait until the movie ends and move to the next scene, if you know how, please be sure to re-write how to do this, i am a visual learner.

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Answer by ScaniX · Jan 16, 2017 at 01:29 PM

Add a check if it is still playing in the Update() function:

  public MovieTexture movie;
  RawImage rawImageComp;
  AudioSource audioS;
  private bool movieStarted;
 
  // Use this for initialization
  void Start()
  {
      rawImageComp = GetComponent<RawImage>();
      audioS = GetComponent<AudioSource>();
      PlayClip();
  }
 
  void PlayClip() {
      audioS.clip = movie.audioClip;
      audioS.Play();
      rawImageComp.texture = movie;
      movie.Play();
      movieStarted = true; // paranoia, only necessary if Update() is called before this one     
  }
 
 void Update() {
     if (movieStarted && !movie.isPlaying) {
         movieStarted = false; // avoid getting here after the scene change was triggered, because it might be done asynchronously
         // Do something great here, probably this:
         SceneManager.LoadScene("TheSceneAfterTheMovie");
     }
 }

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avatar image MegaXUltra · Jan 16, 2017 at 06:17 PM 0
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You are so amazing! it is working perfectly but the Scene$$anonymous$$anager.LoadScene didn't work so i changed it with Application.LoadLevel("$$anonymous$$yLevel"); and it worked! <3 i rewarded you

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