Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by MoizSafdar · Apr 21, 2016 at 04:48 AM · c#unity 5scripting problemerrorraycast

How to Destroy game object horizontally and vertically , when hit by a Raycast

Hi,i want my Candies destroys on raycast when the matches are same. If there are two and more than two matches so it will be destroyed , The Script Works and destroys the object in vertically , but sometime its does not destroy any candy, who matched and how to destroy same candies horizontally my first time working with raycast , so i want Help in script

This is my GameScene view . You CAn see in the Picture. if same candy has a match in horizontal and vertical so it will be destroyed alt text

Here is my Script and Thanks to everyone who will help me. I'm very grateful.

     if (Input.GetMouseButtonUp(0))
     {
         RaycastHit2D hit = Physics2D.Raycast(Camera.main.ScreenToWorldPoint(Input.mousePosition), Vector2.zero);

         if (hit.collider != null && hit.collider.gameObject == gameObject)
         {
             alloDestroy = true;
         }
     }
 }
 void OnCollisionStay2D(Collision2D coll)
 {
     if (alloDestroy && coll.collider.gameObject.name == this.gameObject.name)
     {
         coll.collider.gameObject.GetComponent<GridItem>().alloDestroy = true;
         StartCoroutine(destroyMyself());
         //if (coll.gameObject != null)
         //Destroy(coll.collider.gameObject);
     }
 }

 IEnumerator destroyMyself()
 {
     yield return new WaitForSeconds(0.01f);
     Destroy(gameObject);


13212.jpg (163.3 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

I need help working out a C# script with error CS0120 1 Answer

tengo un problema con este script no puedo hacer que salte el personaje en un 2f,hi i have a problem making my chacter jump with this script 0 Answers

Time.deltatime not working. 1 Answer

How to alter Right/Top Value from RectTransform 0 Answers

C# Mouselook Script errors, need assistance. 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges