Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by phonearc · Jun 23, 2016 at 02:06 PM · windows phone 8

How to solve the below error, I'm getting this error when i'm building the game for windows phone 8.

Error building Player: Exception: Error: method System.Boolean System.Threading.WaitHandle::WaitOne(System.Int32,System.Boolean) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void MegaModifiers::DoWork(System.Object). Error: method System.String System.Environment::GetEnvironmentVariable(System.String) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void MegaGrab::DoGrabTGA(). Error: method System.String System.Environment::GetEnvironmentVariable(System.String) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void MegaGrab::DoGrabJPG(). Error: method System.Boolean System.Threading.WaitHandle::WaitOne(System.Int32,System.Boolean) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void MegaBookBuilder::DoWork(System.Object). Error: method System.Void System.IO.File::AppendAllText(System.String,System.String) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void CSVReader::SaveScoreToCsv(Score). Error: method System.String[] System.IO.File::ReadAllLines(System.String) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void CSVReader::ReadDescp(System.String). Error: method System.String[] System.IO.File::ReadAllLines(System.String) doesn't exist in target framework. It is referenced from Assembly-CSharp.dll at System.Void CSVReader::ReadGeneralSetting().

capture.jpg (82.6 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Scripted animation not working on windows 8 1 Answer

Ad support for windows phone 8 game 2 Answers

Windows Phone (Emulator) GUI.Button() is always true 1 Answer

Start/Home button press identification and Handling windows phone8 1 Answer

Build to Windows Phone without Windows 8? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges