I am building a mobile game and I am not sure what approach do i take for the input controls in the game?
So i have started with a new mobile project. I have already written most of the input code for it but i dont think the system is working properly. I am confused if i should use the new Event System for both my UI and touch Controls. The basic input gestures for the game are Tap to move. Hold and swipe to attack and panning and Zooming. Considering all these inputs should i use the New Event System for both UI and Game controls. Also the Unity Documentation Page says that the Touch Module Input is obsolete so should i only use the Standalone Module Input and not bother about the former?
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