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Question by
windness · Jun 14, 2017 at 08:51 AM ·
android buildload scene
Problem With LoadSceneAsync in 5.4.5
When I Use LoadSceneAsync to Load a Additive Scene in Android, the game stops responding. But it works fine in Editor. It is fine when using "LoadScene". My Unity Version is now 5.4.5, I thought this problem does not exist in 5.3. Anyone know about this problem can help me.
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