Question by 
               Raviraja190 · Jun 21, 2016 at 09:02 PM · 
                colliderbuttontriggers  
              
 
              Does not contain definition of isTrigger?
 void OnTriggetExit(Collider other)
 {
 if(other.tag =="Player")
     {
         bossController.bossAwake = true;
     collider.isTrigger = false; 
 
              
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               Best Answer 
              
 
              Answer by jgodfrey · Jun 21, 2016 at 10:47 PM
The collider instance that gets passed into that script is named "other". So, to access it...
 other.isTrigger = false;
 
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