Question by
Raviraja190 · Jun 21, 2016 at 09:02 PM ·
colliderbuttontriggers
Does not contain definition of isTrigger?
void OnTriggetExit(Collider other)
{
if(other.tag =="Player")
{
bossController.bossAwake = true;
collider.isTrigger = false;
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Best Answer
Answer by jgodfrey · Jun 21, 2016 at 10:47 PM
The collider instance that gets passed into that script is named "other". So, to access it...
other.isTrigger = false;
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