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Question by Gcordi · Feb 08, 2016 at 11:36 AM · animator controlleranimationsassetstore

Im using the HQ Fighting Animation FREE pack and have a problem with the end of the animations

So I'm using the animations, notably the Rising_P animation for jumps, The problem I'm having is that the animation jumps forward slightly and then jerks back to it's original x position when the animation finishes.

I was wondering if there is a way to stop the animation from moving forward.

Alternatively what's the best way to adjust the rest of the character to move with the animation to avoid it snapping back.

For example, how would the character move to the position at the end of the screwkick animation?

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