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Question by matthew77 · Dec 22, 2016 at 06:57 AM · triggers

triggered sound playing on start

Hi. I am setting up triggerable sounds in my scene. All of them work as intended, except for one.

When my scene starts up it plays as if the "awake" setting is checked on even though it is unchecked. The object is a gameobject cube scaled to 200%.

Any idea why it would do that ? Desperate to get this figured out, please help.

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