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Question by
JacobClarence · Jun 22, 2016 at 05:13 AM ·
playermultiplayer-networkingboardgame
How to Represent Player Objects in Unity Multiplayer Board Game
I am building a 2 player board game in Unity2D. From a high level, what would be a good way to go about making the player objects prefabs for Unity Multiplayer? There isn't really a main player object, each player has a camera and three pieces they can select from on the board to move. Should the player object be considered the camera? Should the three game pieces be children of anther gameObject in the scene, which is turn is the 'player' object?
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