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Question by Glen Johnson · Feb 24, 2010 at 03:21 PM · charactertransparencylayeringssao

SSAO showing through my character

I'm using the built in Screenspace Ambient Occlusion effect in my game and for some reason the effect shows through my main character. It makes the character look slightly transparent, but only shows the AO effect through... so it makes patchy dark spots on my character. Can anyone tell me what can be done about this?

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avatar image Motionreactor · Feb 24, 2010 at 04:25 PM 0
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Sounds like it could be related to your layers, the SSAO seems to be generating from the environment but rendering on top of the character. Just a suggestion...

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Answer by Ricardo · Feb 26, 2010 at 02:35 PM

It sounds very likely related to this issue I had. If what happens is that the SSAO of objects behind your character are showing through it, and you're using a custom shader for your character, then it's almost certainly the same issue.

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avatar image Glen Johnson · Mar 19, 2010 at 01:15 PM 0
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Yes... That seems to be the issue. Thanks for the insight.

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