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Question by ComtriS · Jan 10, 2017 at 04:22 PM · unity 5audiolinux

No sound in Unity on Linux, but sound works in built game

I found some other ideas on how to fix this by Googling around, but nothing I tried seemed to work. I finally found a log message that seemed helpful:

 Couldn't open /opt/Unity/Editor/Data/UnityExtensions/Unity/VR/Android/AudioPluginOculusSpatializer.so, error: /opt/Unity/Editor/Data/UnityExtensions/Unity/VR/Android/AudioPluginOculusSpatializer.so: wrong ELF class: ELFCLASS32

That led me down the road of getting 32-bit pulseaudio installed. After I got it installed, I no longer see this error message, but the audio still isn't working in the editor (works fine in the game once I build/run it). I don't see any other error messages in the logs.

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avatar image ssspark · Feb 03, 2017 at 11:41 AM 1
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Were you able to find a solution to this? I have the same problem: sound works fine if I build and run it; but in the editor playing audio assets results in nothing but silence (no errors either though). Any ideas?

Update: this was with 5.6.0xb3, downgrading to 5.5.1xf1 solved the issue for me!

avatar image ComtriS · Feb 04, 2017 at 06:00 AM 0
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@ssspark: thanks for the tip, I'll give this a try!

avatar image Jjules · Feb 04, 2017 at 04:41 PM 0
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yeah I used to use the Linux Editor, and it can be crazy buggy. I would file a bug report

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