Question by
Dongseon_SHIN · Sep 03, 2019 at 01:40 AM ·
pathfinding
Pathfinding with branch
Hi! I'm making a pathfinding game with ML-agents and want to add some function.
The function I want to add is The brach function.
If the main agent(final destination : B section) reach the A section, a new agent born there and heading to his own destination(Not a B section which is final destination of main agent).
I'm not good at C# programming so having a hard time with this problem :(
Is there anything code I can reference or similar problem?
Thanks for your reply in advance.
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