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Question by
marcus.bizal · May 23, 2011 at 01:33 PM ·
inputfileoutput
Unity Platform Independent File I/O
I was wondering if unity has a platform independent way of doing file I/O? I am working on a project that requires me to read the hexadecimal from a custom map file format.
Thanks!
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Answer by burgunfaust · May 23, 2011 at 03:50 PM
I don't think there is. Webplayer won't do file i/o for security reasons, and I don't think that ios does either.
I decided to create a new format which uses Unity's Image I/O. Thanks for answering.
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