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Question by dbchest · Jul 28, 2019 at 01:51 PM · buttonanimatoranimations

2019.3a Button animator and nested animations

When adding a button component to a game object and selecting the animation transition type, I noticed that Unity creates animations associated with each default state for a button and that it nests them conveniently within the animator asset in the project folder - see screenshot below. when adding new animations to the animator controller, is it possible to nest them with the others for organization? alt text

screen-shot-2019-07-28-at-94204-am.jpg (127.9 kB)
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