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Question by Tedeveloper · May 01, 2016 at 07:18 AM · errorplayerdestroyrespawnpoint

Respawn fix

So I'm really new to unity and I've been making a Platformer, and I want the Player to die when he touches the Blue Jelly named "Death". I've looked around forums, videos, and tried to fix it myself for atleast 4 hours.. But I cant find a fix! - Here is my code:

 void OnCollisionEnter(Collision col) {
      
      if(col.gameObject.name == "Jelly")
      {
          Destroy(col.gameObject);

I cant find any code for it to respawn without there being errors. From this code I get quite a few error messages:

error CS8025: Parsing error

error CS1519: Unexpected symbol <internal>' in class, struct, or interface member declaration error CS1520: Class, struct, or interface method must have a return type error CS1041: Identifier expected Unexpected symbol ==' in class, struct, or interface member declaration

Unexpected symbol `if' in class, struct, or interface member declaration

Could anyone help me to get this code fixed and make it so my player can respawn?

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Answer by Tedeveloper · May 01, 2016 at 08:34 AM

I also get another error: Only assignment, call, increment, decrement, and new object expressions can be used as a statement

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