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Question by unity_s4CAfmMCe-L9TQ · Apr 09, 2020 at 02:58 PM · collisionspritetriggersound

Sound plays even though on awake is unticked

I looking into similar threads with this issue and sadly my issue is not being resolved how theirs was. I have a sprite that when it is collected a sound is played. As soon as the game starts any audio I attach is playing. I have deleted the sprite and remade it and the issue is still the same, however for my 7 other sprites there is no issue.

Does anyone know why this may be an issue?

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avatar image ZenTheDev1 · Jul 03, 2020 at 08:55 PM 0
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I have this problem too and literally nobody on unity's discord or on stackoverflow is helping me fix it. I feel you man, unity has so many errors that the staff just wont fix and the community won't help you fix yourself.

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Answer by Beylan0 · Jul 03, 2020 at 09:03 PM

There might be a problem with your script, or your gameobject collides with something at the beginning. Check if you have proper if statement in OnTriggerEnter or OnCollisionEnter for checking collider's layer or tag. @unity_s4CAfmMCe-L9TQ @ZenTheDev1

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